AI Insights · Timothy · April 2024
Top 5 Paid Games on iOS in South Africa Q1 2024
In Q1 2024, the top 5 paid games on iOS in South Africa showed diverse trends in downloads, revenue, and active users. Here's a closer look at their performance.
In the first quarter of 2024, the top 5 paid games on iOS in South Africa presented a variety of trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on Sensor Tower data.
Minecraft from Mojang saw fluctuations in its weekly revenue, starting at around $4.3K in early January and ending the quarter with approximately $3K. The highest weekly revenue was observed in the first week of January. Weekly downloads showed a similar pattern, starting with 293 downloads and peaking at 341 by the end of January. The game also experienced a roller-coaster ride in active users, beginning with 11.1K users and peaking at 13.7K in mid-March before closing the quarter at 11.9K.
Farming Simulator 23 Mobile by GIANTS Software GmbH had a modest yet stable performance in weekly revenue, starting at $519 and ending the quarter at around $246. The game saw a notable peak in downloads towards the end of January with 36 downloads, while other weeks reported significantly lower numbers.
Heads Up! from Warner Bros. experienced a varied revenue trend, starting at $540 in the first week of January and fluctuating throughout the quarter to end at $297. Downloads were highest at the beginning of the year with 129 downloads, and saw another peak in late March with 71 downloads. Active users also showed a dynamic pattern, beginning with 550 users and fluctuating throughout the quarter, ending with 416 users.
RFS - Real Flight Simulator by RORTOS SRL maintained a steady revenue stream, starting at $261 and closing the quarter at $168. The game saw minimal weekly downloads, with the highest being 6 in the first and fifth weeks of the quarter.
Lastly, Bloons TD 6 by Ninja Kiwi showed a steady weekly revenue trend, starting at $209 and ending the quarter at $223. Weekly downloads were generally low, peaking at 21 in early February. Active users remained relatively stable, starting at 82 and gradually decreasing to 67 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s website.